
Real-time player detection
A C++ player-detection pipeline using direct GPU capture and YOLO inference, developed from a Python prototype.
3 projects

A C++ player-detection pipeline using direct GPU capture and YOLO inference, developed from a Python prototype.

An image-labeling tool that combines YOLO predictions with manual corrections and keyboard shortcuts.

Ball, court, player, and pose detection from tennis recordings, with player positions mapped onto a court minimap.